Tabletop RPGs with Great Combat, Story & Realism: Top 4 Well-Rounded Systems

The idea for this post came when I was researching TTRPGs and ran across what was originally called the Threefold Model, later refined into GNS theory. In a nutshell, the influential and somewhat controversial GNS theory suggests that RPG play tends to emphasize some combination of three priorities: Gamism, Narrativism, and Simulation. I’ll give a … Read more

D&D Feats and Pathfinder Feats, what’s the difference?

D&D Feats vs Pathfinder Feats: What’s the Deal? Part 1: What’s the deal with D&D 5e and 5.5/One?               Part 2: What’s the Deal with Pathfinder 1e and 2e? I was gaming last night and a friend and I briefly discussed the difference in feats between D&D and Pathfinder. He … Read more

The top 10 tabletop RPGs of all time

The Greatest Tabletop RPGs Ever Most of my recent posts have been about roleplaying, and some recent events have got me really thinking about the greatest, or best tabletop RPGs of all time. “Greatest” meaning a combination of historical influence, innovation, sales, and critical and user acclaim. Sales are somewhat important, but this is not … Read more

D&D 5.5 vs Pathfinder 2.5 Remaster–what’s the difference, which is for you?

As promised, my third and final post compares and contrasts the two most popular choices for fantasy roleplaying. My first post was about D&D, my second post was about Pathfinder. My goal is to compare and contrast their strengths and weakness, as well to draw a bright line around the most important things to know … Read more

What’s the Deal with Pathfinder 1e and 2e?

Pathfinder 1e vs 2e: What’s the Deal? Part 1:  What’s the deal with D&D 5e and D&D 5.5/One?      Part 3: D&D Feats and Pathfinder Feats, What’s the Deal? Pathfinder is D&D’s closest competitor in total sales, and I have a personal history with this system as well as D&D, so I thought it fitting … Read more